NORTHLINE
EXPEDITIONS — PROJECTS

Following a question.

Longer inquiries, small experiments, and things being made.
Some are moving. Some are waiting for the right season.

ACTIVE — in progressDORMANT — pausedCOMPLETE — finishedLOST — discontinued
EXPEDITION 05ACTIVE

Triangle counting on multiple GPUs

STATUS
ACTIVE
FIELD
Research / HPC
LAST RECORD

A research project on triangle counting on multiple GPUs, with a focus on optimizing performance and scalability.

OPEN EXPEDITION
EXPEDITION 05COMPLETED

Image as particle, transition as particle

STATUS
COMPLETED
FIELD
Programming / frontend
LAST RECORD

A project to replicate the particle simulation on the Arknights website.

OPEN EXPEDITION
EXPEDITION 04DORMANT

HynnO, chat at any time directly

STATUS
DORMANT
FIELD
Programming / networking
LAST RECORD

A service that allows users to open a chatroom by directly accessing a URL made by the user themselves.

OPEN EXPEDITION
EXPEDITION 03COMPLETED

MPI optimization of Eratosthenes Sieve

STATUS
COMPLETED
FIELD
Programming / parallel computing
LAST RECORD

Using MPI to optimize the Eratosthenes Sieve algorithm. No changes to the algorithm itself, but tons of tricks of parallelization.

OPEN EXPEDITION
EXPEDITION 02COMPLETED

UDP hole punching

STATUS
COMPLETED
FIELD
Programming / networking
LAST RECORD

An experiment in learning about UDP hole punching.

OPEN EXPEDITION
EXPEDITION 01LOST

Little vampire, first attempt at Unity pixel game

STATUS
LOST
FIELD
Development / game design
LAST RECORD

A small, experimental pixel game made in Unity. The player controls a vampire girl who need to solve a few puzzles to escape a strange place.

OPEN EXPEDITION