[Note] Triangle Counting over Large-scale Directed Graphs
Exact and scalable triangle counting on large-scale directed graphs, where triangles have seven different types determined by edge directions and the graph may be too large for a s
A research project on triangle counting on multiple GPUs, with a focus on optimizing performance and scalability.
How can we efficiently count triangles in large graphs using multiple GPUs? What are the best practices for optimizing performance and scalability in this context?
Literature review, algorithm design...
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Exact and scalable triangle counting on large-scale directed graphs, where triangles have seven different types determined by edge directions and the graph may be too large for a s